Question SF Press (NPC Horse) Script Error

  • Krellis Strom
  • Topic Author
  • Thank you received: 2

SF Press (NPC Horse) Script Error was created by Krellis Strom

Posted 20 Feb 2024 04:41 #2717
Sometimes this script error is shown after using the PRESSNPC:

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentException: An item with the same key has already been added.

  at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)

  at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)

  at OpenSim.Region.PhysicsModule.BulletS.BSScene.AddAvatar(UInt32 localID, String avName, Vector3 position, Vector3 size, Single footOffset, Boolean isFlying)

  at OpenSim.Region.Framework.Scenes.ScenePresence.AddToPhysicalScene(Boolean isFlying)

  at OpenSim.Region.Framework.Scenes.ScenePresence.StandUp(Boolean addPhys)

  at OpenSim.Region.OptionalModules.World.NPC.NPCModule.Stand(UUID agentID, Scene scene)

  at OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.osNpcStand(LSLString npc)

  at OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass.osNpcStand(LSLString npc)

  at SecondLife.XEngineScript.clearUp() in c:\Use


It doesn't occur during each use so it's difficult to determine the cause.
by Krellis Strom

Please Log in or Create an account to join the conversation.

  • Buzzy Cnayl
  • Thank you received: 42

Replied by Buzzy Cnayl on topic SF Press (NPC Horse) Script Error

Posted 21 Feb 2024 14:58 #2718
Thanks for reporting this. Someone else did report it a while back but I have not yet managed to get that error so hard to pin down. I do see i the error report it mentions x-engine so wonder if that may be an issue as I use y-engine now (since the next main release will, I believe, drop x-engine)

Do you know if that's what your region uses?
by Buzzy Cnayl

Please Log in or Create an account to join the conversation.

  • Krellis Strom
  • Topic Author
  • Thank you received: 2

Replied by Krellis Strom on topic SF Press (NPC Horse) Script Error

Posted 21 Feb 2024 17:25 #2719
Did not expect this but my regions were on x-engine. (I use DreamGrid and it was set to the default, which I thought was y-engine).
I've since switched and restarted everything, but now some machines aren't working properly. Added products show as "missing", the windmill gives a "bad password" error, and product counts are not increased when added to storage. Am a bit befuddled on this one...
by Krellis Strom

Please Log in or Create an account to join the conversation.

  • Buzzy Cnayl
  • Thank you received: 42

Replied by Buzzy Cnayl on topic SF Press (NPC Horse) Script Error

Posted 21 Feb 2024 18:05 #2723
When you switch engines you need to shut down the region, make the changes and then delete everything in the folder ..opensim/bin/ScriptEngines  before restarting.  Hope that makes sense for Dreamgrid. If not there may be an option somewhere to clean out that stuff? 
by Buzzy Cnayl

Please Log in or Create an account to join the conversation.

  • Krellis Strom
  • Topic Author
  • Thank you received: 2

Replied by Krellis Strom on topic SF Press (NPC Horse) Script Error

Posted 21 Feb 2024 18:13 #2724
Ah... Thanks for the tip. It might be the script cache... I'll check around and find out. Thanks again.
by Krellis Strom

Please Log in or Create an account to join the conversation.

  • Melania Twain
  • Thank you received: 0

Replied by Melania Twain on topic SF Press (NPC Horse) Script Error

Posted 07 Mar 2024 16:47 #2727
Have same issue I was the one that reported it a while back changing script engine did not help. I likes it but can't use it.
by Melania Twain

Please Log in or Create an account to join the conversation.

donate

hg.vivosim.net:8002:Mintor

hg.vivosim.net:8002:Lugo

hg.vivosim.net:8002:Sandy Island

hg.vivosim.net:8002:Julian Beach

opensim logo