
If anyone wants the updated Spice Racks Can get them here @ my Shop They Are outside the BARN on the Fence.
HOP HERE : hop://utopia.outworldz.net:8002/Norti%20Farm/663/182/26
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Ok i have fix the spice racks ... added the new storage scripts to it and also the items inside the spice racks they now give products and receive products both the spice racks have been fixed and compiled and reset....
Just a quick note anything you get from my shop please message me in private as don't want the forum being flooded with product not related to Buzzy's Vivosim Items that are in his packs. Thank you.
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this is what the notecard says : SF Storage script - BETA 6.00 - 9 April 2025
NOTE: This is an experimental beta test. Please feel free to try in storage units with a few products and also with many (such as this Kitchen storage). It works by scanning for each item in turn so very experimental!
Please do post feedback on the VivoSim beta forum.
CHANGE LOG
Experimental feature to only search for items contained in the store, rather than finding all scripted objects
Added updated prod_rez plugin that allows a rotation to be set when rezzing items (see config notecard)
Changed version numbering to current x.xx format
just to let people know buzzy released this only because of the scan distance that i reported to him as the old version...
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take a copy of the item you want to add to storage then edit the storage and drop it into the contents of the storage unit then edit the config notecard in the storage and add the name of the item you added make sure that it's the same name as the item added...
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what grid are you on maybe i can meet you in the welcome sim or give me a tp link i can get there to give them to you
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the higher the number the longer it takes to grow if you want it to grow faster lower it.....
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yes in the config notecard in the crops you can change the time line just lower the number in there... you have to edit each Config notecard in each crop.....
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thank you mate for the updated script for the Storage ill have a look today and do some stress test on it see what i come up with
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he said the NPC are in the same NPC rezzer box one will work but another he rezz's dont move i told him maybe its reading from the Config-miner notecard and nothing is set for it in that with what he wants the npc to do..... i had the same problem so to check it what i did was copied the text from the Config notecard and pasted it in the config-miner note card and they both started to work because one i tryed to rezz was a miner after setting the main config into the miner notecard it was reading as a worker not a miner and started to work
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because it depends on what the NPC is used for some NPC read off the config-miner notecard and some read of the Config note card the ones you set out might be miners or vice versa if you dont have them close enough to the objects they are working they don't move i found
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Basic Information
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OpenSim Home (e.g. hg.vivosim.net:8002:lugo)
hop://utopia.outworldz.net:8002/Norti Farm/680/121/26 -
Country
Australia