Pregunta HUD Version 6.03

  • Buzzy Cnayl
  • Autor del tema
  • Gracias recibidas: 47

HUD Version 6.03 Publicado por Buzzy Cnayl

Posted 02 Abr 2023 20:03 #2386
This should really, really, now fix things but please do keep letting me know if anything still is an issue.   

Fixes to metabolisim

Slight layout redesisgn including adding Mood indicator ready for things to come

Added some new options to config notecard:
  • SHOW_NUMS      
      ; If set to 1, this shows approx percentage numbers on the main HUD face.
  • INDICATOR_COLOR
      ; This allows you to choose between the existing way that the float text above you changes colour with your health, or switching it to always be one fixed colour
      
  • METABOLIC_RATE
      ; This replaces the previous EAT_INTERVAL.  You now just set tthe rate to L (low), M (medium) or H (high)  High will have you eating, drinking etc the fastest
 
por Buzzy Cnayl
El siguiente usuario dijo gracias: Savannah Joy, April McKenna
El tema ha sido cerrado.
  • Savannah Joy
  • Gracias recibidas: 0

Respuesta de Savannah Joy sobre el tema HUD Version 6.03

Posted 03 Abr 2023 09:26 #2390
OH TY BUZZY! I'm on my way down to Mintor to get this updated HUD!

Thank You So Much!

Passion! ;)
por Savannah Joy
El tema ha sido cerrado.
  • April McKenna
  • Gracias recibidas: 3

Respuesta de April McKenna sobre el tema HUD Version 6.03

Posted 03 Abr 2023 10:05 #2391
As I am going from region to region constantly, I need to know whether to detach and reattach the hud every time I tp somewhere.

Thanks Buzzy
por April McKenna
El tema ha sido cerrado.
  • Buzzy Cnayl
  • Autor del tema
  • Gracias recibidas: 47

Respuesta de Buzzy Cnayl sobre el tema HUD Version 6.03

Posted 03 Abr 2023 10:48 #2392
If you go from one grid to a different one, the general advice is to always detatch any scripted items and also to keep them in your 'suitcase'. I beleive the OpenSim development team are working on improving that though, fingers crossed!
If you are going from one region to another on the same grid, and you know you have sufficient ossl permissions on both, then no need to detatch.
por Buzzy Cnayl
El siguiente usuario dijo gracias: April McKenna
El tema ha sido cerrado.
  • Savannah Joy
  • Gracias recibidas: 0

Respuesta de Savannah Joy sobre el tema HUD Version 6.03

Posted 04 Abr 2023 20:09 #2402
Do you have an idea when the points will start working? I've had the hud on for a few hours now and am not seeing anything moving up . . .

Thank You! ;)

Passion! ;)
por Savannah Joy
El tema ha sido cerrado.
  • April McKenna
  • Gracias recibidas: 3

Respuesta de April McKenna sobre el tema HUD Version 6.03

Posted 06 Abr 2023 09:16 #2403
Seems my points went from 14 .. to 14

Waiting for it to change, but it doesn't look like it will.

*Edited to say .. I have been testing the SF Baby and I wonder if this has anything to do with the points not advancing / moving up in the data base.
Last Edit:06 Abr 2023 11:03 por April McKenna
Última Edición: 06 Abr 2023 11:03 por April McKenna. Razón: Added more information
El tema ha sido cerrado.

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