Fusione CARPENTER

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CARPENTER è stato creato da Admin

Posted 23/09/2020 10:47 #797
Code:
@VER=1 # Possible Options: DURATION, INGREDIENTS, PRODUCT, TEXTURE, PRODUCT_PARAMS, TEXTURE, REZ_POSITION, SENSOR_DISTANCE # Last line has to be [END] [Broom] DURATION=90 INGREDIENTS=Wood or Elder Wood, 50% Hay or 50% Flax PRODUCT=SF Broom TEXTURE=Tex-Working [Chair] DURATION=180 INGREDIENTS=Wood or Elder Wood, Nails PRODUCT=SF Wood Chair TEXTURE=Tex-Working [Coffee table] DURATION=180 INGREDIENTS=Wood or Elder Wood, Nails PRODUCT=SF Wood Coffee Table TEXTURE=Tex-Working [Shelf] DURATION=220 INGREDIENTS=Planks, 25% Glue, 25% Nails PRODUCT=SF Wood Shelf TEXTURE=Tex-Working [Table] DURATION=180 INGREDIENTS=Planks, Nails PRODUCT=SF Wood Table TEXTURE=Tex-Working [Wardrobe] DURATION=220 INGREDIENTS=Planks, 25% Glue, 25% Nails PRODUCT=SF Wood Wardrobe TEXTURE=Tex-Working [END]
Last Edit:23/09/2020 11:57 da Admin
Ultima Modifica 23/09/2020 11:57 da Admin.
I seguenti utenti hanno detto grazie : Louis Quatorze

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Risposta da Hope Fading al topic CARPENTER

Posted 23/09/2020 19:57 #807
is there away to use the planks or wood and nails now????
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Risposta da Admin al topic CARPENTER

Posted 23/09/2020 19:59 #809
Yes, the new 'SF Crafting Extras' package has the workbench that uses them :)
quintonia.net/groups/viewgroup/1-new-products
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Risposta da Hope Fading al topic CARPENTER

Posted 23/09/2020 20:06 #810
this is good, tried every LM I had for Quintonia and Mintor and got no where
tried OpenSim and got LM from there,
tried it got nowhere
sighs
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Risposta da Admin al topic CARPENTER

Posted 23/09/2020 20:10 #811
Going to hg.osgrid.org:80:sandy island and then using the teleport gate there to get to Mintor seems to work when going direct fails for some reason!
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Risposta da Hope Fading al topic CARPENTER

Posted 23/09/2020 20:18 #812
teleported to Sandy Island
Saw the teleports,
clicked on [G] Mintor Welcome Center
Animales, Art, Estate Office
click on what looks like a teleport, red circle
message: Sorry I cant teleport you
not good
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