Question Plant
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- Auteur du sujet
- Remerciements reçus 259
Code:
# If 1, will re-plant same item on harvest.
AUTOREPLANT=1
#
# List of plant/tree names available to be planted
PLANTLIST=Birch Tree
#
# List of short names of the corresponding products
PRODUCTLIST=Logs
#
# Items produced during the growing cycle - can use this as well as or in place of 'WOOD' settings
BY_PRODUCTS=Leaves,Twigs,Branches,Firewood Logs
#
# How many times to give each by-product during the growing phase
BY_PRODUCT_TIMES=4,3,2,1
#
# whether this plant gives a wood product. If yes, the SF Wood object must be in the contents
HAS_WOOD=1
#
# how many times to give wood product during the growing phase
WOOD_TIMES=2
#
# Short name of 'wood' product for rezzing (must be in contents)
WOOD_OBJECT=Wood
#
# Days in the growing period. The plant will spend LIFEDAYS/3 time in the New phase, so total days to become ripe is LIFEDAYS*1.3
LIFEDAYS=3
#
# How many times to water the plant during the growing phase
WATER_TIMES=1
#
# Full name of place to get water in auto water mode
WELL=SF Water Tower
#
# Short name of product to accept for manual watering
WATER_OBJECT=Water
#
# Short name of product to accept as manure
MANURE_OBJECT=Manure
#
# Short name of product to give as compostable product
COMPOSTABLE_OBJECT=Compostable
#
# Offset for rezzing wood & harvest
REZ_POSITION=<0.0, 0.0, 1.0>
#
# If set to 0, copying will produce another plant at same growth level. Set to 1 to force a reset when copied/rezzed
RESET_ON_REZ=1
#
# Set to 0 for no float text
FLOAT_TEXT=1
#
# Set to 1 to use prims rather than texture for the stages of plant growth
PLANT_PRIMS=0
#
# Set to 1 to have the prims increase in size with growth
GROW_PRIMS=0
#
# For primplants
# SCALE=50
#
# Default language to use
LANG=en-GB
#
# If your products start with a different prefix set it here
SF_PREFIX=SF
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