- Posts: 13
- Thank you received: 0
BUMPER BUNDLE
- Secret Bonez Darkmatter
-
Topic Author
Less
More
14 Nov 2020 22:44 #1218
by Secret Bonez Darkmatter
Replied by Secret Bonez Darkmatter on topic BUMPER BUNDLE
yep i did that thank you, one last thing why is the eco generator saying this SF Eco Generator - Water: DEBUG:POWER_ECO_GENERATOR checkWater:Ground=22.785019 Water=23.000000 Result=1. i changed the debug thing to false in the script but it didn't help.
Please Log in or Create an account to join the conversation.
- Admin
-
Less
More
- Posts: 480
- Thank you received: 259
14 Nov 2020 23:33 #1219
by Admin
Replied by Admin on topic BUMPER BUNDLE
Thats odd - it's the script called power_eco_generator in the 'water mill' (SF Eco Generator - Water)
on line 6 it should read:
integer DEBUGMODE = FALSE;
and that should turn off all debug messages.
Anyway I've just put a fresh copy of the package out and have made sure debug mode is off!
on line 6 it should read:
integer DEBUGMODE = FALSE;
and that should turn off all debug messages.
Anyway I've just put a fresh copy of the package out and have made sure debug mode is off!
Please Log in or Create an account to join the conversation.